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RULES and Decisions of
Animal Golf®
©2006-2010
INTRODUCTION to the World's
Most Popular Golf Game
Any golfer,
regardless of skill level makes mistakes be they miss hits, bad
reads, poor course management decisions, and the like. The
objective of playing Animal Golf® is the same as playing any
round of golf: to HAVE FUN, to play well, avoiding course hazards and
pitfalls of the game,
like golf in general.
The game has Penalties for unlucky play and Rewards for good
play. And, it contains the most comprehensive set of situations
conceivable.
Over time playing Animal Golf® should help strengthen one's course management skills,
overall knowledge and love of the game.
Printable Version:
English
in Abobe® Acrobat® Format

I
Playing The Animal
Golf® Game
1.
Players select 1 person in their foresome who will manage the
dispersion of Game Tags (the Zoo Keeper). Players also will agree on the END OF PLAY, typically each 9 holes, or until dark for twilight rounds.
2. Typically
played as a wagering game, Players agree on the penalty value of each Animal Golf®
Game
Tag before beginning play. Value these tags using money,
a round of drinks from the Player having the most Game Tags at the
END OF PLAY, food, anything you decide.
Tags can also have varying values - be as creative as you wish.
3.
During play, a Player receives the
Animal Golf®
Game Tag that matches the
hazard or pitfall when the Player makes a golf stroke resulting in an
event described on the Game Tags. It is possible and
common to receive more than one Game Tag resulting from the same
stroke.
Decision
3a: Ball
resting on green, then putted off green: Once a Player's
ball comes to rest ON THE GREEN, all strokes from that point
forward required
to hole the ball are counted as putts.
Decision
3b: Ball
comes to rest in a "waste bunker": A sand trap or
"bunker" is defined in The Rules of Golf as a "prepared area".
A waste bunker
is unprepared and thus is just another type of in-bounds surface
on a golf
course. The Camel game tag only applies to bunkers as
defined in The Rules
of Golf.
Decision 3c: Rules
Clarification for The Chicken:
In the spirit of the game of Golf, The Chicken should be
applicable to any putt for bogey, par, or under par, that
appears like it would have been holed if it only would have
reached the hole. If disagreement, majority rules.
4.
A Player receiving any Game Tags keeps them in their possession until
another Player incurs the same hazard or pitfall, AT WHICH TIME
that Game Tag passes to the latter Player, just like a game of golf hot
potato. Game Tags pass from Player to Player every time
their associated hazard or pitfall is incurred, even during play
on
the same hole.
Decision
4a: Game
Tag passing with The Skunk: Normally the last Player
to hole their ball scoring a triple bogey or higher is awarded
The Skunk. However, if two or more Players triple bogey
(or higher) the same hole with differing scores for the hole,
the Player with the worst score for that hole is awarded
The Skunk, even if they were not the last Player to hole their
ball.
Decision
4b: Game
Tag passing with The Snake: Normally the last Player
making 3 or more putts to hole their ball is awarded The Snake.
However, if one or more Players 4-putt (or higher) the same
hole, the Player with the most putts for that hole is awarded
The Snake, even if they were not the last Player to hole their
ball.
5.
Get REWARDED for your GREAT golf shots and putts resulting in
well played holes. If you are holding any Animal Golf®
Game Tags at the time, you may return all to the Zoo Keeper for your
following GREAT (or lucky) golf play:
-
a Double Eagle, Eagle, Ace, or Birdie
-
a
Sand Save (up & down from a greenside bunker to save PAR)
-
a
Chip-In or Hit-In to save PAR from anywhere OFF the green
-
sinking a LONG putt, at least 2 flag sticks in distance, to save
PAR
If you are not holding any Game Tags
at the time, you still get the satisfaction of a very well
played hole. Congratulations!! That's what Golf is
about. Now go do it again.
6.
Follow the Rules of Golf,
i.e., play in proper sequence, no "mulligans" or "gimmes", etc.
Keep pace while you play.
Decision 5a: Player
Sequence & Concessions: The Rules of Golf indicates
that normally after
the Players have started play of
a hole, the ball farthest from the hole
is played first. On the green and perhaps in the spirit of
KEEPING PACE, a Player may be allowed by the group to putt again
in an attempt to hole out even if their ball was not the
farthest out at the time. If that Player was in fact
allowed to "putt out" early by the group, he or she is NOT last
in the hole. But if that Player played out of turn, they
take The Snake if they 3-putted or more, and The Skunk if they
triple bogied or
higher.
7. Players having
the fewest Game Tags at
the END OF PLAY WIN
the game accordingly.
Rules Variation: PRO RULES
For the ringer(s) in your foresome or group, or for a foresome
of all excellent golfers, scratch or the like, tighten up the
parameters for the these Animals as follows:
-
Turtle: for a Tee Shot that misses the fairway or first
cut on a Par 4 or 5, or that misses a Par 3 green
-
Gopher: for any lost ball including an unrecoverable ball
hit into a water hazard
-
Skunk: for a double-bogey or higher
ENJOY THE GAME!
And check back periodically for
AnimalGolf®
Rule and Decision updates.
They're Playing AnimalGolf® in Hawaii, The Southwest,
The Carolina's, Florida, in Europe, Asia, everywhere...

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